Pixl
Draw pixel art and short animations, build joined pictures, and use your artwork across Glob Social.
Pixl is Glob Social’s pixel editor. You can draw a small icon, animate a character, make a cursor or build a picture from joined squares. Each saved drawing is a Pixl. The editing workspace is called Pixl Studio.
A Pixl starts on a square grid of 16, 32, 64 or 128 pixels per side. You can use transparent and translucent colours, stack up to 16 layers and animate up to 24 frames. Cursors use smaller grids and fewer frames.
Make your first drawing
Sign in, expand Home and open Pixl Studio. You can also right-click a writable canvas and choose Create Pixl. Draw with Pencil, choose a colour and press Save. For a step-by-step example, start with your first Pixl.
The editor keeps a working draft as you draw. Save makes or updates the saved artwork. Check any message about a failed draft upload before closing the tab: a draft waiting on this device has not reached your account. Drafts, saving and history explains the difference.
Learn the editor
- The workspace: sizes, zoom, views, search and phone controls.
- Drawing tools: pencil, shapes, fill, selection and movement.
- Colours and palettes: colour picking, transparency and reusable colour sets.
- Layers: separate parts of a drawing, groups, blending and backgrounds.
- Animation: frames, timing, onion skin and playback.
- Joined pictures: grow beyond one square and stitch Pixls together.
Use and share your artwork
You can place a Pixl on a canvas, use it as a background or give a node a picture. Your own eligible artwork can become your avatar or cursor. Other artists’ released artwork can be saved and remixed with credit.
Read using Pixls on a canvas, avatars and cursors, your Pixl collection and sharing and artist credit.
You can also post drawings in a node room’s chat or make small named emoticons. See pictures and reactions in chat for the picker, naming and message controls.
For picture conversion and output options, see import and export. Keep keyboard shortcuts nearby, or use troubleshooting and limits when something does not behave as expected.
